AI Insights · Timothy · April 2024
Top 5 Shopping Games on Android in Latin America for Q1 2024
Discover the performance of the top 5 shopping games on the Android platform in Latin America during the first quarter of 2024, including trends in downloads, revenue, and active users.
The first quarter of 2024 saw notable trends in the performance of the top 5 shopping games on the Android platform in Latin America. Here’s a detailed look at the weekly downloads, revenue, and active user metrics for these popular apps.
My Mini Mart from Supersonic Studios LTD experienced a fluctuating trend in weekly revenue, starting at $148 in the first week of January and dipping to $48 by mid-March, before recovering to $92 in the final week of the quarter. Weekly downloads showed a steady increase towards the end of the quarter, peaking at 56K in the last week of March. Active users saw a decline from 203K in early January to 141K in early February, followed by a gradual increase, reaching 161K by the end of March.
Vlad & Niki Supermarket game, published by Hippo Kids Games, had a varying weekly revenue, with a high of $98 in late January and a low of $18 in mid-March. Downloads dropped significantly from 37K in late January to 11K by the end of March. Active users also saw a decline from 52K in early January to around 30K by the end of March.
Pepi Super Stores: Fun & Games by Pepi Play maintained relatively stable weekly revenue, with minor fluctuations, peaking at $82 in mid-March. Downloads decreased from 19K in early January to about 11K in late March. Active users followed a similar trend, decreasing from 31K in early January to 19K by the end of March.
Miga Town: My Store from XiHe Digital (GuangZhou) Technology Co., Ltd. saw a steady decline in weekly revenue, starting at $76 and dropping to $13 by the end of March. Downloads also decreased from 28K in early January to 14K by late March. Active users followed suit, declining from 36K in early January to around 20K by the end of March.
Idle Supermarket Tycoon-Shop, published by Codigames, had a fluctuating weekly revenue, with a high of $75 in early February and a low of $5 in late January. Downloads increased towards the end of the quarter, peaking at 15K in the last week of March. Active users showed an upward trend, rising from 47K in early January to 40K by the end of March.
These insights are based on data from Sensor Tower, where more detailed information and further analysis can be found.